Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

NameDescriptionTagsCompatible with
JTLineA simple customisable line.linev2.x
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
SXRadialBlurFilterA simple radial blur filter.v2.1
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0

Sparrow 1.x

NameDescriptionTagsCompatible with
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
SHCircleA simple customizable circle.circle, primitivev1.X
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SHLineA simple customizable line.line, primitivev1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
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