Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

NameDescriptionTagsCompatible with
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
SXRadialBlurFilterA simple radial blur filter.v2.1
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
JTLineA simple customisable line.linev2.x

Sparrow 1.x

NameDescriptionTagsCompatible with
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SHLineA simple customizable line.line, primitivev1.X
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
SHCircleA simple customizable circle.circle, primitivev1.X
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
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