Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

Name DescriptionTagsCompatible with
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
SXRadialBlurFilterA simple radial blur filter.v2.1
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
JTLineA simple customisable line.linev2.x
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0

Sparrow 1.x

Name DescriptionTagsCompatible with
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
SHLineA simple customizable line.line, primitivev1.X
SHCircleA simple customizable circle.circle, primitivev1.X
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
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