Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

NameDescription TagsCompatible with
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
JTLineA simple customisable line.linev2.x
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SXRadialBlurFilterA simple radial blur filter.v2.1

Sparrow 1.x

NameDescription TagsCompatible with
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SHLineA simple customizable line.line, primitivev1.X
SHCircleA simple customizable circle.circle, primitivev1.X
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
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