#import "SPTransitions+CustomTransitions.h" @implementation SPTransitions (CustomTransitions) + (float)easeOutElasticShort:(float)ratio { if (ratio == 0.0f || ratio == 1.0f) return ratio; else { float bounce_factor = -5.0f; float p = 0.6f; float s = p / 4.0f; return powf(2.0f, bounce_factor*ratio) * sinf((ratio-s)*TWO_PI/p) + 1.0f; } } @end