Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.
This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.
The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!
Or, for bonus points, fix it if it's broken!
Name | Description | ↓ Tags | Compatible with |
---|---|---|---|
SXRadialBlurFilter | A simple radial blur filter. | v2.1 | |
XDImage | An extension for Sparrow that allows 9-slice scaling of images and buttons. | 9-slice, slice, scale, scaling, image, button | v2.0 |
SXPhysics | Extension that provides Box2D (2.3.0) physic library integration. | Box2D, Physics | v2.1 |
NSString+Spacing | A NSString category that allows spacing between characters. | NSString, string, spacing | v2.0 |
XDSpinner | An extension that allows highly customizable activity indicators. | Spinner, Activity, Indicator | v2.0 |
SHAnimatableColor | A simple animatable color extension for Sparrow. | animate, color, animatable color | v2.X |
NSObject+AssociatedValues | A simple Objective-C wrapper that allows easier use of Associated Objects. | associative, associated, objects, nsobject, runtime | v2.0 |
SXFlump | Parses Flump exports into Sparrow runtime | flump, runtime | v2.0 |
SXGauge | A simple gauge / progress bar. | gauge, bar, texture | v2.0 |
JTLine | A simple customisable line. | line | v2.x |
SXBezierCurve | A customisable curved line. | line, curved, bezier, texture | v2.1 |
SXMaskedSprite | Provides pixel level masking for any Sparrow display object. | mask | v2.1 |
MemoryManager | A simple static class to output semi-accurate memory usage and free memory during runtime. | memory, usage, free | v2.0 |
SHShakeEvent | A Sparrow 2.x extension for handling shake/motion events. | motion, shake, event | v2.X |
SPDisplayObject+Image | A category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage. | object, image, spdisplayobject, uiimage | v2.X |
SXParticleSystem | Particle System for special effects | particle, particle-system, 71squared | v2.0 |
SHPolygon | A Sparrow 2.X extension for polygon shapes and polygon-shaped images. | polygon, shape, image, texture | v2.0 |
SPQuad+ColorComponents | A category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components. | quad, image, color, red, green, blue | v2.X |
UIImage+Additions | A UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values. | replace, remove, image, uiimage | v2.0 |
UIView+Additions | A simple category that allows one to easily set/get UIView rotation. | rotation, uiview | v2.0 |
SPStage+Transparency | An extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view. | rotation, uiview | v2.0 |
SPDisplayObject+Snapshot | An extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects. | snapshot, image, screenshot | v2.0 |
SPTextField+Justify | A category for Sparrow 2.X that allows a bitmap SPTextField to justify align. | text, textfield, justify, justified, justification | v2.X |
Texture Universalizer | Tool to create universal textures for iOS. | texture, image, resize, rename | v2.0 |
SPTexture+Line | A category for Sparrow that draws rounded lines via SPTexture and Core Graphics. | texture, line, round | v2.0 |
SHThumbstick | A robust thumbstick. | thumbstick, joystick, joypad, dpad, controller | v2.X |
SPTween+RepeatValues | A category for Sparrow that allows setting the repeat total time and repeat start values of properties. | tween, repeat, start | v2.0 |
Name | Description | ↓ Tags | Compatible with |
---|---|---|---|
SXMotionTween | A Tween to move any SPDisplayObject along an arbitrary Bezier path | Animation | v1.1 |
BELinkHelper | A helper class for App Store Links | App Store, Link, Helper, Ratings, URL | All |
SXFPSMeter | A quick and dirty FPS meter. | FPS, frames per second, meter | v1.1 |
SXJoypad | A simple joypad for use with sparrow | Joypad, controller, movement | v1.1 |
GamePlayViewController | A view controller for SPView. | SPView, SPStage | v1.1 |
Tiledbox | An interface between Tiled, Box2D, and Sparrow | TileMap, Tiled, Box2d, Physics | v1.X |
Alignable-objects | Categories to align every SPDisplayObject and arrange children in a SPDisplayObjectContainer | alignable, arranging, aligning | v1.2 |
SPTextField+AutoSize | A simple category for Sparrow that allows one to auto size an SPTextField. | auto, size, text, sptextfield | v1.X |
SHBlendModes | A category that allows blend modes via presets or custom blends. | blend, blending, mode, blend mode | v1.X |
SHCircle | A simple customizable circle. | circle, primitive | v1.X |
SXSimpleClippedImage | Simple extension of SPImage which allows you to clip a rectangular area within the SPImage. | clip, image, clipped, mask | v1.2 |
SHClippedSprite | A simple clipped sprite. | clip, sprite, clippedsprite | v1.X |
BEDisplayDebugger | A class to debug display object bounds | debug, border, object, display, bounds, view | v1.2 |
SPRenderTexture+Erase | A category for Sparrow that allows erasing of a SPRenderTexture. | erase, render, texture, sprendertexture | v1.X |
SHFingerTrail | A simple finger trail. (testing phase) | finger, trail, particle | v1.X |
SXCroppedImage | Apply a simple rectangular mask for any SPImage. | image, crop, mask | v1.1 |
Sparrow+SupportPadResolution | A Sparrow category that allows support for iPad resolution. | ipad, resolution, texture, hd | v1.X |
SHLine | A simple customizable line. | line, primitive | v1.X |
SPDisplayObject+Loopability | A simple category for Sparrow that allows one to change the loopability of a SPDisplayObject. | loop, loopable, loopability, spdisplayobject, enterframeevent | v1.X |
SHMotionBlurSprite | A simple sprite with a motion blur effect. | motion, blur, sprite | v1.X |
SPDisplayObject+Image | A category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage. | object, image, spdisplayobject, uiimage | v1.X |
OrientatedViewController | A UIViewController subclass that allows one to easily set the allowed orientations and content orientation. | orientation, uiviewcontroller | v1.X |
BEScreen | An easy way to handle orientation | orientation, rotation, rotate, landscape, portrait | v1.2 |
SHOverflowTextField | A simple overflow text extension for Sparrow. | overflow, text, sptextfield | v1.X |
BEParallaxSprite | A simple parallax background sprite. | parallax, scrolling, background, layers | v1.1 |
SHPinchEvent | A simple pinch event. | pinch, event, pinchevent | v1.X |
SXPointSpriteGroup | Create a point sprite group for things like particle effects. | point sprites, particles | v1.1 |
SHPolygon (OLD VERSION) | A simple customizable polygon. | polygon, shape, primitive | v1.X |
SPTexture+Additions | A SPTexture category for Sparrow that will replace or remove colors. | replace, remove, color, sptexture | v1.X |
SPTextField+Shadow | A category for Sparrow that allows shadows on a SPTextField. | shadow, drop shadow, text, sptextfield | v1.X |
SHShakeEvent | A simple shake event. | shake, event, shakeevent | v1.X |
SXSlider | A simple slider control similar to UISlider | slider, uislider, form | v1.1 |
SHSplashScreen | A simple splash screen. | splash, splashscreen, advertisement, logo | v1.X |
ESprite | This is an enhanced sprite for sparrow | sprite, ESprite | v1.2 |
SHSwipeEvent | A simple swipe event. | swipe, event, swipeevent | v1.X |
SPTextField with Input | Lets you type into an SPTextField | text, input, field, keyboard | v1.1 |
SHAlphaTexture | An extension for Sparrow that allows alpha handing of texture-based objects. | texture, image, button, alpha, touch | v1.X |
TMX Tile Maps | This is my implementation of maps from the Tiled application into Sparrow | tilemap, tiled | v1.2 |
SXCompiledTileMap | A tilemap setup for sparrow using compiled sprites as the rendering method | tilemap, sparrow, 8bit | v1.1 |
SXSwitch | A simple switch similar to UISwitch | uiswitch, switch, toggle | v1.1 |
A growing number of libraries work well with the Sparrow Framework. Please add them to this list!