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manual
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tutorials
A simple way to let Xcode stop on an error
Introduction
Advanced Animation Techniques
All About TextFields
Auto-rotating a game
Automatically update the screen orientation
Basic Collision Detection
How to create a Sparrow project from scratch (Xcode 3)
How to create a Sparrow project from scratch (Xcode 4)
How to create a Sparrow Project from Scratch
How to create color gradients
Custom transitions
Drawing Trails
How to find out the current number of frames per second
Flipping an object
Inertial Scrolling
How to quickly iterate over the children of a container
Making a Button
Making HD games
Managing Game Scenes
Additions to SPPoint
A Media class
How to modify the color of an image
More about Jugglers
More about Tweens
Non-destructive Drawing
Check if point is in a rotated object
PVR Textures
How to render objects into an image
Rotating an object around a custom point
Sound on iOS: Best practices
Tutorials
Texture Formats: Best practices
Tilemaps with compiled sprites
Using a texture atlas
Using bitmap fonts
Using iAds with Sparrow
Using Landscape Mode
Using OpenFeint with Sparrow
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tutorials/more_about_tweens.txt
· Last modified: 2013/06/26 11:38 by
daniel
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