Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

NameDescription TagsCompatible with
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
JTLineA simple customisable line.linev2.x
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
SXRadialBlurFilterA simple radial blur filter.v2.1

Sparrow 1.x

NameDescription TagsCompatible with
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SHLineA simple customizable line.line, primitivev1.X
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SHCircleA simple customizable circle.circle, primitivev1.X
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
Powered by DokuWiki