Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.
This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.
The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!
Or, for bonus points, fix it if it's broken!
Name | ↓ Description | Tags | Compatible with |
---|---|---|---|
NSString+Spacing | A NSString category that allows spacing between characters. | NSString, string, spacing | v2.0 |
SHPolygon | A Sparrow 2.X extension for polygon shapes and polygon-shaped images. | polygon, shape, image, texture | v2.0 |
SHShakeEvent | A Sparrow 2.x extension for handling shake/motion events. | motion, shake, event | v2.X |
UIImage+Additions | A UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values. | replace, remove, image, uiimage | v2.0 |
SPDisplayObject+Image | A category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage. | object, image, spdisplayobject, uiimage | v2.X |
SPQuad+ColorComponents | A category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components. | quad, image, color, red, green, blue | v2.X |
SPTextField+Justify | A category for Sparrow 2.X that allows a bitmap SPTextField to justify align. | text, textfield, justify, justified, justification | v2.X |
SPTween+RepeatValues | A category for Sparrow that allows setting the repeat total time and repeat start values of properties. | tween, repeat, start | v2.0 |
SPTexture+Line | A category for Sparrow that draws rounded lines via SPTexture and Core Graphics. | texture, line, round | v2.0 |
SXBezierCurve | A customisable curved line. | line, curved, bezier, texture | v2.1 |
SHThumbstick | A robust thumbstick. | thumbstick, joystick, joypad, dpad, controller | v2.X |
NSObject+AssociatedValues | A simple Objective-C wrapper that allows easier use of Associated Objects. | associative, associated, objects, nsobject, runtime | v2.0 |
SHAnimatableColor | A simple animatable color extension for Sparrow. | animate, color, animatable color | v2.X |
UIView+Additions | A simple category that allows one to easily set/get UIView rotation. | rotation, uiview | v2.0 |
JTLine | A simple customisable line. | line | v2.x |
SXGauge | A simple gauge / progress bar. | gauge, bar, texture | v2.0 |
SXRadialBlurFilter | A simple radial blur filter. | v2.1 | |
MemoryManager | A simple static class to output semi-accurate memory usage and free memory during runtime. | memory, usage, free | v2.0 |
SPStage+Transparency | An extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view. | rotation, uiview | v2.0 |
XDImage | An extension for Sparrow that allows 9-slice scaling of images and buttons. | 9-slice, slice, scale, scaling, image, button | v2.0 |
XDSpinner | An extension that allows highly customizable activity indicators. | Spinner, Activity, Indicator | v2.0 |
SPDisplayObject+Snapshot | An extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects. | snapshot, image, screenshot | v2.0 |
SXPhysics | Extension that provides Box2D (2.3.0) physic library integration. | Box2D, Physics | v2.1 |
SXFlump | Parses Flump exports into Sparrow runtime | flump, runtime | v2.0 |
SXParticleSystem | Particle System for special effects | particle, particle-system, 71squared | v2.0 |
SXMaskedSprite | Provides pixel level masking for any Sparrow display object. | mask | v2.1 |
Texture Universalizer | Tool to create universal textures for iOS. | texture, image, resize, rename | v2.0 |
Name | ↓ Description | Tags | Compatible with |
---|---|---|---|
SPTexture+Additions | A SPTexture category for Sparrow that will replace or remove colors. | replace, remove, color, sptexture | v1.X |
Sparrow+SupportPadResolution | A Sparrow category that allows support for iPad resolution. | ipad, resolution, texture, hd | v1.X |
SXMotionTween | A Tween to move any SPDisplayObject along an arbitrary Bezier path | Animation | v1.1 |
OrientatedViewController | A UIViewController subclass that allows one to easily set the allowed orientations and content orientation. | orientation, uiviewcontroller | v1.X |
SPDisplayObject+Image | A category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage. | object, image, spdisplayobject, uiimage | v1.X |
SPRenderTexture+Erase | A category for Sparrow that allows erasing of a SPRenderTexture. | erase, render, texture, sprendertexture | v1.X |
SPTextField+Shadow | A category for Sparrow that allows shadows on a SPTextField. | shadow, drop shadow, text, sptextfield | v1.X |
SHBlendModes | A category that allows blend modes via presets or custom blends. | blend, blending, mode, blend mode | v1.X |
BEDisplayDebugger | A class to debug display object bounds | debug, border, object, display, bounds, view | v1.2 |
BELinkHelper | A helper class for App Store Links | App Store, Link, Helper, Ratings, URL | All |
SXFPSMeter | A quick and dirty FPS meter. | FPS, frames per second, meter | v1.1 |
SPTextField+AutoSize | A simple category for Sparrow that allows one to auto size an SPTextField. | auto, size, text, sptextfield | v1.X |
SPDisplayObject+Loopability | A simple category for Sparrow that allows one to change the loopability of a SPDisplayObject. | loop, loopable, loopability, spdisplayobject, enterframeevent | v1.X |
SHClippedSprite | A simple clipped sprite. | clip, sprite, clippedsprite | v1.X |
SHCircle | A simple customizable circle. | circle, primitive | v1.X |
SHLine | A simple customizable line. | line, primitive | v1.X |
SHPolygon (OLD VERSION) | A simple customizable polygon. | polygon, shape, primitive | v1.X |
SHFingerTrail | A simple finger trail. (testing phase) | finger, trail, particle | v1.X |
SXJoypad | A simple joypad for use with sparrow | Joypad, controller, movement | v1.1 |
SHOverflowTextField | A simple overflow text extension for Sparrow. | overflow, text, sptextfield | v1.X |
BEParallaxSprite | A simple parallax background sprite. | parallax, scrolling, background, layers | v1.1 |
SHPinchEvent | A simple pinch event. | pinch, event, pinchevent | v1.X |
SHShakeEvent | A simple shake event. | shake, event, shakeevent | v1.X |
SXSlider | A simple slider control similar to UISlider | slider, uislider, form | v1.1 |
SHSplashScreen | A simple splash screen. | splash, splashscreen, advertisement, logo | v1.X |
SHMotionBlurSprite | A simple sprite with a motion blur effect. | motion, blur, sprite | v1.X |
SHSwipeEvent | A simple swipe event. | swipe, event, swipeevent | v1.X |
SXSwitch | A simple switch similar to UISwitch | uiswitch, switch, toggle | v1.1 |
SXCompiledTileMap | A tilemap setup for sparrow using compiled sprites as the rendering method | tilemap, sparrow, 8bit | v1.1 |
GamePlayViewController | A view controller for SPView. | SPView, SPStage | v1.1 |
BEScreen | An easy way to handle orientation | orientation, rotation, rotate, landscape, portrait | v1.2 |
SHAlphaTexture | An extension for Sparrow that allows alpha handing of texture-based objects. | texture, image, button, alpha, touch | v1.X |
Tiledbox | An interface between Tiled, Box2D, and Sparrow | TileMap, Tiled, Box2d, Physics | v1.X |
SXCroppedImage | Apply a simple rectangular mask for any SPImage. | image, crop, mask | v1.1 |
Alignable-objects | Categories to align every SPDisplayObject and arrange children in a SPDisplayObjectContainer | alignable, arranging, aligning | v1.2 |
SXPointSpriteGroup | Create a point sprite group for things like particle effects. | point sprites, particles | v1.1 |
SPTextField with Input | Lets you type into an SPTextField | text, input, field, keyboard | v1.1 |
SXSimpleClippedImage | Simple extension of SPImage which allows you to clip a rectangular area within the SPImage. | clip, image, clipped, mask | v1.2 |
ESprite | This is an enhanced sprite for sparrow | sprite, ESprite | v1.2 |
TMX Tile Maps | This is my implementation of maps from the Tiled application into Sparrow | tilemap, tiled | v1.2 |
A growing number of libraries work well with the Sparrow Framework. Please add them to this list!