Extensions

Sparrow is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.

This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.

List of Extensions

The Sparrow 2.0 updated introduced some major, API breaking changes (most notably the switch to ARC and OpenGL ES 2.0). So not all 1.x extensions will work with Sparrow 2.x. If you find an extension in the 1.x list that works just fine in Sparrow 2, please edit that extension page and update the “compatible with” property. Thanks in advance!

Or, for bonus points, fix it if it's broken! :-D

Sparrow 2.x

NameDescription TagsCompatible with
SXRadialBlurFilterA simple radial blur filter.v2.1
XDImageAn extension for Sparrow that allows 9-slice scaling of images and buttons.9-slice, slice, scale, scaling, image, buttonv2.0
SXPhysicsExtension that provides Box2D (2.3.0) physic library integration.Box2D, Physicsv2.1
NSString+SpacingA NSString category that allows spacing between characters.NSString, string, spacingv2.0
XDSpinnerAn extension that allows highly customizable activity indicators.Spinner, Activity, Indicatorv2.0
SHAnimatableColorA simple animatable color extension for Sparrow.animate, color, animatable colorv2.X
NSObject+AssociatedValuesA simple Objective-C wrapper that allows easier use of Associated Objects.associative, associated, objects, nsobject, runtimev2.0
SXFlumpParses Flump exports into Sparrow runtimeflump, runtimev2.0
SXGaugeA simple gauge / progress bar.gauge, bar, texturev2.0
JTLineA simple customisable line.linev2.x
SXBezierCurveA customisable curved line.line, curved, bezier, texturev2.1
SXMaskedSpriteProvides pixel level masking for any Sparrow display object.maskv2.1
MemoryManagerA simple static class to output semi-accurate memory usage and free memory during runtime.memory, usage, freev2.0
SHShakeEventA Sparrow 2.x extension for handling shake/motion events.motion, shake, eventv2.X
SPDisplayObject+ImageA category for Sparrow 2.X that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev2.X
SXParticleSystemParticle System for special effectsparticle, particle-system, 71squaredv2.0
SHPolygonA Sparrow 2.X extension for polygon shapes and polygon-shaped images.polygon, shape, image, texturev2.0
SPQuad+ColorComponentsA category for Sparrow 2.X that allows a SPQuad (or subclass) to get/set red, green, and blue color components.quad, image, color, red, green, bluev2.X
UIImage+AdditionsA UIImage category that will replace or remove colors. This allows multiple colors to be changed on a single image, until it has alpha values.replace, remove, image, uiimagev2.0
UIView+AdditionsA simple category that allows one to easily set/get UIView rotation.rotation, uiviewv2.0
SPStage+TransparencyAn extension for Sparrow 2.0 to render the stage background transparent and non-opaque, allowing interactions with UIKit elements behind the Sparrow view.rotation, uiviewv2.0
SPDisplayObject+SnapshotAn extension that takes advantage of GLKView's snapshot method to create UIImages of specific display objects.snapshot, image, screenshotv2.0
SPTextField+JustifyA category for Sparrow 2.X that allows a bitmap SPTextField to justify align.text, textfield, justify, justified, justificationv2.X
Texture UniversalizerTool to create universal textures for iOS.texture, image, resize, renamev2.0
SPTexture+LineA category for Sparrow that draws rounded lines via SPTexture and Core Graphics.texture, line, roundv2.0
SHThumbstickA robust thumbstick.thumbstick, joystick, joypad, dpad, controllerv2.X
SPTween+RepeatValuesA category for Sparrow that allows setting the repeat total time and repeat start values of properties.tween, repeat, startv2.0

Sparrow 1.x

NameDescription TagsCompatible with
SXMotionTweenA Tween to move any SPDisplayObject along an arbitrary Bezier pathAnimationv1.1
BELinkHelperA helper class for App Store LinksApp Store, Link, Helper, Ratings, URLAll
SXFPSMeterA quick and dirty FPS meter.FPS, frames per second, meterv1.1
SXJoypadA simple joypad for use with sparrowJoypad, controller, movementv1.1
GamePlayViewControllerA view controller for SPView.SPView, SPStagev1.1
TiledboxAn interface between Tiled, Box2D, and SparrowTileMap, Tiled, Box2d, Physicsv1.X
Alignable-objectsCategories to align every SPDisplayObject and arrange children in a SPDisplayObjectContaineralignable, arranging, aligningv1.2
SPTextField+AutoSizeA simple category for Sparrow that allows one to auto size an SPTextField.auto, size, text, sptextfieldv1.X
SHBlendModesA category that allows blend modes via presets or custom blends.blend, blending, mode, blend modev1.X
SHCircleA simple customizable circle.circle, primitivev1.X
SXSimpleClippedImageSimple extension of SPImage which allows you to clip a rectangular area within the SPImage.clip, image, clipped, maskv1.2
SHClippedSpriteA simple clipped sprite.clip, sprite, clippedspritev1.X
BEDisplayDebuggerA class to debug display object boundsdebug, border, object, display, bounds, viewv1.2
SPRenderTexture+EraseA category for Sparrow that allows erasing of a SPRenderTexture.erase, render, texture, sprendertexturev1.X
SHFingerTrailA simple finger trail. (testing phase)finger, trail, particlev1.X
SXCroppedImageApply a simple rectangular mask for any SPImage.image, crop, maskv1.1
Sparrow+SupportPadResolutionA Sparrow category that allows support for iPad resolution.ipad, resolution, texture, hdv1.X
SHLineA simple customizable line.line, primitivev1.X
SPDisplayObject+LoopabilityA simple category for Sparrow that allows one to change the loopability of a SPDisplayObject.loop, loopable, loopability, spdisplayobject, enterframeeventv1.X
SHMotionBlurSpriteA simple sprite with a motion blur effect.motion, blur, spritev1.X
SPDisplayObject+ImageA category for Sparrow that allows a SPDisplayObject to be dynamically converted to a UIImage.object, image, spdisplayobject, uiimagev1.X
OrientatedViewControllerA UIViewController subclass that allows one to easily set the allowed orientations and content orientation.orientation, uiviewcontrollerv1.X
BEScreenAn easy way to handle orientationorientation, rotation, rotate, landscape, portraitv1.2
SHOverflowTextFieldA simple overflow text extension for Sparrow.overflow, text, sptextfieldv1.X
BEParallaxSpriteA simple parallax background sprite.parallax, scrolling, background, layersv1.1
SHPinchEventA simple pinch event.pinch, event, pincheventv1.X
SXPointSpriteGroupCreate a point sprite group for things like particle effects.point sprites, particlesv1.1
SHPolygon (OLD VERSION)A simple customizable polygon.polygon, shape, primitivev1.X
SPTexture+AdditionsA SPTexture category for Sparrow that will replace or remove colors.replace, remove, color, sptexturev1.X
SPTextField+ShadowA category for Sparrow that allows shadows on a SPTextField.shadow, drop shadow, text, sptextfieldv1.X
SHShakeEventA simple shake event.shake, event, shakeeventv1.X
SXSliderA simple slider control similar to UISliderslider, uislider, formv1.1
SHSplashScreenA simple splash screen.splash, splashscreen, advertisement, logov1.X
ESpriteThis is an enhanced sprite for sparrowsprite, ESpritev1.2
SHSwipeEventA simple swipe event.swipe, event, swipeeventv1.X
SPTextField with InputLets you type into an SPTextFieldtext, input, field, keyboardv1.1
SHAlphaTextureAn extension for Sparrow that allows alpha handing of texture-based objects.texture, image, button, alpha, touchv1.X
TMX Tile MapsThis is my implementation of maps from the Tiled application into Sparrowtilemap, tiledv1.2
SXCompiledTileMapA tilemap setup for sparrow using compiled sprites as the rendering methodtilemap, sparrow, 8bitv1.1
SXSwitchA simple switch similar to UISwitchuiswitch, switch, togglev1.1

Libraries supporting Sparrow

A growing number of libraries work well with the Sparrow Framework. Please add them to this list!

  • Flump is an open-source tool for converting Flash keyframe animations into GPU-friendly formats.
  • Kamcord lets you record and share gameplay videos
  • Chartboost — get more users or earn money with your games
  extensions/start.txt · Last modified: 2015/09/14 11:15 (external edit)
 
Powered by DokuWiki